pll.gg Pll.gg

   
PLL App - Premier Lacrosse League

Domain Summary

What percent of global Internet users visit Pll.gg?

4.0E-7% of global Internet users visit Pll.gg

How many people visit Pll.gg each day?

• Pll.gg receives approximately 21 visitors and 22 page impressions per day.

Which countries does Pll.gg receive most of its visitors from?

• Pll.gg is mostly visited by people located in Canada,United States.

How much Pll.gg can earn?

• Pll.gg should earn about $0.12/day from advertising revenue.

What is Pll.gg estimated value?

• Estimated value of Pll.gg is $110.67.

What IP addresses does Pll.gg resolve to?

• Pll.gg resolves to the IP addresses 13.56.146.193.

Where are Pll.gg servers located in?

• Pll.gg has servers located in San Jose, California, 95141, United States.

pll.gg Profile

Title:PLL App - Premier Lacrosse League Description:Premier Lacrosse League (PLL) App - View news, live scores, and highlights, play lacrosse fantasy and select your favorite pro lacrosse club.

What technologies does pll.gg use?

These are the technologies used at pll.gg. pll.gg has a total of 21 technologies installed in 17 different categories.

pll.gg Traffic Analysis

This website is viewed by an estimated 21 visitors daily, generating a total of 22 pageviews. This equates to about 636.3 monthly visitors. Pll.gg traffic has increased by 123.33% compared to last month.
Daily Visitors21
90.48%
Monthly Visits636.3
123.33%
Pages per Visit1.02
640%
Visit duration02:50
Bounce Rate40.72%
85.29%
Is this your site?Verify your site's metrics.
Daily Unique Visitors:
21
Monthly Visits:
636
Pages per Visit:
1.02
Daily Pageviews:
22
Avg. visit duration:
02:50
Bounce rate:
40.72%
Global Reach:
4.0E-7%
Monthly Visits (SEMrush):
469
Monthly Unique Visitors (SEMrush):
400
Monthly Visits (SimilarWeb):
646
HypeRank:
n/a
SEMrush Rank:
11,382,228
SimilarWeb Rank:
10,444,329
*All traffic values are estimates only.

Traffic sources

Direct:
0%
Referral:
100.00%
Search:
0%
Social:
0%
Paid:
0%

Desktop vs Mobile

Desktop:
100.00%
Mobile:
0%

Total Visits Last 3 Months

3.2K
MAR
284.9
APR
636.3
MAY

Visitors by country

Country
Users%
 
Canada 50.89%
 
United States 49.11%
Last update was 57 days ago
     
This can take up to 60 seconds. Please wait...

*HypeStat.com is not promoting or affiliated with pll.gg in any way. Only publicly available statistics data are displayed.

Search Engine Indexes

Search engine indexes are huge databases or collections of net pages that search engines like google like google and yahoo use to retrieve applicable facts while customers carry out searches. These indexes are created through search engines like google and yahoo through crawling and indexing net pages from throughout the internet.
Google Index:
425

 

SEMrush is a complete on line advertising and marketing platform that gives a extensive variety of gear and functions to help companies and entrepreneurs in enhancing their on line visibility and optimizing their virtual advertising and marketing strategies.
SemRushSemRush
Domain:
  pll.gg
Rank:
(Rank based on keywords, cost and organic traffic)
  11,382,228
Organic Keywords:
(Number of keywords in top 20 Google SERP)
  96
Organic Traffic:
(Number of visitors coming from top 20 search results)
  1
Organic Cost:
((How much need to spend if get same number of visitors from Google Adwords)
  $0.00

Revenue report

Google.com would generate approximately $0.1 per day if the source of income were advertisements, which equates to an estimated monthly revenue of $3.6 and annual gross revenue of approximately $43.8. Based on these figures, the site's net worth is estimated at around $110.7.

How much would pll.gg make?

Daily Revenue:
$0.12
Monthly Revenue:
$3.60
Yearly Revenue:
$43.80
*All earnings values are estimates only.

Daily earning by country

 
CountryPageviewsEarning
 
Canada 11$0.07
 
United States 11$0.05

Loss of money due to Adblock?

Daily Revenue Loss:
$0.03
Monthly Revenue Loss:
$0.79
Yearly Revenue Loss:
$9.60
Daily Pageviews Blocked:
5
Monthly Pageviews Blocked:
142
Yearly Pageviews Blocked:
1,731

Daily revenue loss by country

 
CountryBlockedLost Money
 
Canada 3$0.02
 
United States 2$0.01

How much is pll.gg worth?

Website Value:
$110.7

Ad Experience Report

Summary of the ad experience rating of a website for a specific platform.

Mobile summary

Root domain:
pll.gg
Ad filtering:
(Chrome is not filtering ads on your site.)
Off
Status:
(The status of the site that is reviewed for the Better Ads Standards.)
Not reviewed

Desktop summary

Root domain:
pll.gg
Ad filtering:
(Chrome is not filtering ads on your site.)
Off
Status:
(The status of the site that is reviewed for the Better Ads Standards.)
Not reviewed

Abusive Experience Report

Summary of the abusive experience rating of a website.
Root domain:
pll.gg
Enforcement:
(Chrome is not preventing your site from opening new windows or tabs.)
Off
Status:
(The status of the site reviewed for the abusive experiences.)
Not reviewed

Where is pll.gg hosted?

Pll.gg may be hosted in multiple data centers distributed in different locations around the world. This is probably just one of them.
Server IP:
13.56.146.193
ASN:
AS16509 
ISP:
Amazon.com, Inc. 
Server Location:
San Jose
California, CA
95141
United States, US
 

Other sites hosted on 13.56.146.193

There are no other sites hosted on this IP

How fast does pll.gg load?

The average loading time of pll.gg is 1037 ms. The Desktop speed index is 96 and mobile speed index is 85.
Average Load Time:
1037 ms

Page Speed (Google PageSpeed Insights) - Desktop

96
0-49 50-89 90-100 i

Field Data

Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.

Cumulative Layout Shift (CLS)0 0% of loads for this page have a fast (<0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have an average (0s ~ 0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have a slow (>0s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)0 0% of loads for this page have a fast (<0s) Time To First Byte (TTFB) 0% 0% of loads for this page have an average (0s ~ 0s) Time To First Byte (TTFB) 0% 0% of loads for this page have a slow (>0s) Time To First Byte (TTFB) 0%
First Contentful Paint (FCP)0 0% of loads for this page have a fast (<0s) First Contentful Paint (FCP) 0% 0% of loads for this page have an average (0s ~ 0s) First Contentful Paint (FCP) 0% 0% of loads for this page have a slow (>0s) First Contentful Paint (FCP) 0%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average (0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interaction To Next Paint (INP)0 0% of loads for this page have a fast (<0ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have an average (0ms ~ 0ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have a slow (>0ms) Interaction To Next Paint (INP) 0%
Largest Contentful Paint (LCP)0 0% of loads for this page have a fast (<0ms) Largest Contentful Paint (LCP) 0% 0% of loads for this page have an average (0ms ~ 0ms) Largest Contentful Paint (LCP) 0% 0% of loads for this page have a slow (>0ms) Largest Contentful Paint (LCP) 0%

Origin Data

All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.

Cumulative Layout Shift (CLS)0 0% of loads for this page have a fast (<0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have an average (0s ~ 0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have a slow (>0s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)0 0% of loads for this page have a fast (<0s) Time To First Byte (TTFB) 0% 0% of loads for this page have an average (0s ~ 0s) Time To First Byte (TTFB) 0% 0% of loads for this page have a slow (>0s) Time To First Byte (TTFB) 0%
First Contentful Paint (FCP)0 0% of loads for this page have a fast (<0s) First Contentful Paint (FCP) 0% 0% of loads for this page have an average (0s ~ 0s) First Contentful Paint (FCP) 0% 0% of loads for this page have a slow (>0s) First Contentful Paint (FCP) 0%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average 0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interaction To Next Paint (INP)0 0% of loads for this page have a fast (<0ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have an average (0ms ~ 0ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have a slow (>0ms) Interaction To Next Paint (INP) 0%
Largest Contentful Paint (LCP)0 0% of loads for this page have a fast (<0ms) Largest Contentful Paint (LCP) 0% 0% of loads for this page have an average (0ms ~ 0ms) Largest Contentful Paint (LCP) 0% 0% of loads for this page have a slow (>0ms) Largest Contentful Paint (LCP) 0%

Lab Data

Speed Index 1.2 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Legacy JavaScript  
Polyfills and transforms enable older browsers to use new JavaScript features. However, many aren't necessary for modern browsers. Consider modifying your JavaScript build process to not transpile features, unless you know you must support older browsers. Baseline Learn why most sites can deploy ES6+ code without transpiling
Time to Interactive 1.2 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Largest Contentful Paint 1.2 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
First Contentful Paint 1.0 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
First Meaningful Paint  
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Does not have a `<meta name="viewport">` tag with `width` or `initial-scale`  
A `<meta name="viewport">` not only optimizes your app for mobile screen sizes, but also prevents . a 300 millisecond delay to user input Learn more about using the viewport meta tag
Font display  
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides
Lazy load third-party resources with facades  
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Improve image delivery  
Reducing the download time of images can improve the perceived load time of the page and LCP. Learn more about optimizing image size
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Largest Contentful Paint image was not lazily loaded  
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
Max Potential First Input Delay 20 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
LCP request discovery  
Optimize LCP by making the LCP image from the HTML immediately, and discoverable avoiding lazy-loading
INP by phase  
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Preload Largest Contentful Paint image  
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
Duplicated JavaScript  
Remove large, duplicate JavaScript modules from bundles to reduce unnecessary bytes consumed by network activity.

Page Speed (Google PageSpeed Insights) - Mobile

85
0-49 50-89 90-100 i

Field Data

Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.

Cumulative Layout Shift (CLS)0 0% of loads for this page have a fast (<0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have an average (0s ~ 0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have a slow (>0s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)0 0% of loads for this page have a fast (<0s) Time To First Byte (TTFB) 0% 0% of loads for this page have an average (0s ~ 0s) Time To First Byte (TTFB) 0% 0% of loads for this page have a slow (>0s) Time To First Byte (TTFB) 0%
First Contentful Paint (FCP)0 0% of loads for this page have a fast (<0s) First Contentful Paint (FCP) 0% 0% of loads for this page have an average (0s ~ 0s) First Contentful Paint (FCP) 0% 0% of loads for this page have a slow (>0s) First Contentful Paint (FCP) 0%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average (0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interactive To Next Paint (INP)0 0% of loads for this page have a fast (<0s) Interactive To Next Paint (INP) 0% 0% of loads for this page have an average (0s ~ 0s) Interactive To Next Paint (INP) 0% 0% of loads for this page have a slow (>0s) Interactive To Next Paint (INP) 0%
Largest Contentful Paint (LCP)0 0% of loads for this page have a fast (<0s) Largest Contentful Paint (LCP) 0% 0% of loads for this page have an average (0s ~ 0s) Largest Contentful Paint (LCP) 0% 0% of loads for this page have a slow (>0s) Largest Contentful Paint (LCP) 0%

Origin Data

All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.

Cumulative Layout Shift (CLS)0 0% of loads for this page have a fast (<0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have an average (0s ~ 0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have a slow (>0s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)0 0% of loads for this page have a fast (<0s) Time To First Byte (TTFB) 0% 0% of loads for this page have an average (0s ~ 0s) Time To First Byte (TTFB) 0% 0% of loads for this page have a slow (>0s) Time To First Byte (TTFB) 0%
First Contentful Paint (FCP)0 0% of loads for this page have a fast (<0s) First Contentful Paint (FCP) 0% 0% of loads for this page have an average (0s ~ 0s) First Contentful Paint (FCP) 0% 0% of loads for this page have a slow (>0s) First Contentful Paint (FCP) 0%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average 0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interactive To Next Paint (INP)0 0% of loads for this page have a fast (<0s) Interactive To Next Paint (INP) 0% 0% of loads for this page have an average (0s ~ 0s) Interactive To Next Paint (INP) 0% 0% of loads for this page have a slow (>0s) Interactive To Next Paint (INP) 0%
Largest Contentful Paint (LCP)0 0% of loads for this page have a fast (<0s)Largest Contentful Paint (LCP) 0% 0% of loads for this page have an average (0s ~ 0s)Largest Contentful Paint (LCP) 0% 0% of loads for this page have a slow (>0s)Largest Contentful Paint (LCP) 0%

Lab Data

Largest Contentful Paint image was not lazily loaded  
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
Legacy JavaScript  
Polyfills and transforms enable older browsers to use new JavaScript features. However, many aren't necessary for modern browsers. Consider modifying your JavaScript build process to not transpile features, unless you know you must support older browsers. Baseline Learn why most sites can deploy ES6+ code without transpiling
Duplicated JavaScript  
Remove large, duplicate JavaScript modules from bundles to reduce unnecessary bytes consumed by network activity.
Speed Index 3.4 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Max Potential First Input Delay 20 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
Preload Largest Contentful Paint image  
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
Font display  
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides
First Contentful Paint 3.4 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Largest Contentful Paint 3.4 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Improve image delivery  
Reducing the download time of images can improve the perceived load time of the page and LCP. Learn more about optimizing image size
INP by phase  
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
LCP request discovery  
Optimize LCP by making the LCP image from the HTML immediately, and discoverable avoiding lazy-loading
Time to Interactive 3.4 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Does not have a `<meta name="viewport">` tag with `width` or `initial-scale`  
A `<meta name="viewport">` not only optimizes your app for mobile screen sizes, but also prevents . a 300 millisecond delay to user input Learn more about using the viewport meta tag
First Meaningful Paint  
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Lazy load third-party resources with facades  
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade

Does pll.gg use compression?

Website compression is the process of reducing the size of website files, such as HTML, CSS, JavaScript, and image files, to improve website performance and load times. Compressing website files can significantly reduce the amount of data that needs to be transferred from the server to the user's browser, resulting in faster page load times and improved user experience. Files on pll.gg are reduced by 84%.
pll.gg use br compression.
Original size: 155.8 KB
Compressed size: 24.69 KB
File reduced by: 131.11 KB (84%)

Google Safe Browsing

Google Safe Browsing is a service provided by Google that helps protect users from visiting websites that may contain malicious or harmful content, such as malware, phishing attempts, or deceptive software.
This site is not currently listed as suspicious

MyWot.com Reputation Ratings

MyWOT (short for "My Web of Trust") is a web-based reputation and rating service that provides users with information about the trustworthiness and safety of websites.
Status:
  SAFE

SSL Checker - SSL Certificate Verify

An SSL (Secure Sockets Layer) certificate is a digital certificate that establishes a secure encrypted connection between a web server and a user's web browser. It provides authentication and encryption, ensuring that data transmitted between the server and the browser remains private and protected. pll.gg supports HTTPS.
 pll.gg supports HTTPS
     
Verifying SSL Support. Please wait...
Common Name: premierlacrosseleague.com
Organization:
Location:
Issuer: E6
Valid from: May 10 17:35:59 2025 GMT
Valid until: Aug 8 17:35:58 2025 GMT
Authority: CA:FALSE
Keysize:
Common Name: E6
Organization: Let's Encrypt
Location: US
Issuer: ISRG Root X1
Valid from: Mar 13 00:00:00 2024 GMT
Valid until: Mar 12 23:59:59 2027 GMT
Authority: CA:TRUE
Keysize:

Verify HTTP/2 Support

HTTP/2 (Hypertext Transfer Protocol version 2) is a major revision of the HTTP protocol, which is the foundation of data communication on the World Wide Web. It was developed as an improvement over the previous HTTP/1.1 version to enhance web performance and efficiency.
 pll.gg supports HTTP/2
     
Verifying HTTP/2.0 Support. Please wait...

Http Header

HTTP headers are extra portions of records despatched among a consumer (which include an internet browser) and a server at some stage in an HTTP request or response. They offer instructions, metadata, or manipulate parameters for the conversation among the consumer and server.
Server: openresty
Date: Wed, 18 Jun 2025 08:39:02 GMT
Transfer-Encoding: chunked
Connection: keep-alive
Set-Cookie: _s=V5vsuUZGje4NMKPwtlcLNxPoWDTzUDWNsXSVwH5f11gyL14XqPQtWyncpx2SuYOz; Max-Age=31536000; Path=/; Expires=Thu, 18 Jun 2026 08:39:02 GMT; Secure
Last-Modified: Wed, 18 Jun 2025 08:39:02 GMT
Location: https://premierlacrosseleague.com/app
Strict-Transport-Security: max-age=31536000; includeSubDomains
Accept-CH: Sec-CH-UA-Platform-Version,Sec-CH-UA-Model

HTTP/2 200 
date: Wed, 18 Jun 2025 08:39:03 GMT
content-type: text/html; charset=UTF-8
vary: Accept-Encoding
vary: Accept-Encoding
vary: Accept-Encoding
last-modified: Tue, 08 Apr 2025 18:49:11 GMT
link: <https://premierlacrosseleague.com/wp-json/>; rel="https://api.w.org/"
link: <https://premierlacrosseleague.com/wp-json/wp/v2/pages/16925>; rel="alternate"; title="JSON"; type="application/json"
x-cacheable: bot
cache-control: max-age=10800, must-revalidate
x-cache: HIT: 29
x-cache-group: bot
content-security-policy: upgrade-insecure-requests
cf-cache-status: DYNAMIC
set-cookie: __cf_bm=8lINFgNa.z.JJKzTzWBhdltf9Z0eISVBxQXf.6in6KA-1750235943-1.0.1.1-vMvCy4pMks7I9kICBlnupzXwoiRYSZ26Q.1rUQBt7unKg0K3g3YXrQCE.I1oeTE9goO7POnabgo6fC8HjlRMkm49HrP0mdY1qBtLw54YS38; path=/; expires=Wed, 18-Jun-25 09:09:03 GMT; domain=.premierlacrosseleague.com; HttpOnly; Secure; SameSite=None
server: cloudflare
cf-ray: 95197951aa8fdc4e-FRA
content-encoding: br
alt-svc: h3=":443"; ma=86400

DNS Lookup

DNS entries (Domain Name System) are a critical component of the Internet infrastructure. They act as directories that translate human-readable domain names (such as example.com) to machine-readable IP addresses. DNS records are stored on DNS servers and help forward internet traffic efficiently.
Type Ip Target/Txt TTL
A 13.56.146.193 60
A 54.151.109.234 60
NS ns-843.awsdns-41.net 86400
NS ns-1059.awsdns-04.org 86400
NS ns-1581.awsdns-05.co.uk 86400
NS ns-234.awsdns-29.com 86400
SOA 900
Mname ns-1581.awsdns-05.co.uk
Rname awsdns-hostmaster.amazon.com
Serial Number 1
Refresh 7200
Retry 900
Expire 1209600
Minimum TTL 86400

Whois Lookup

Domain WHOIS is a public database that provides information about domain names, including registered owners, contact information, domain registrars, registration and expiration dates, name servers, and other relevant information. Domain registration for this website began on April 22, 2022 and will expire on April 22, 2025 if not renewed. This website is now assigned through the registrar 1API (http://www.1api.net). The WHOIS data for this website's domain was last updated on August 14, 2025.
Domain Created:
2022-04-22
Domain Expires:
2025-04-22
Domain Age:
3 years 3 months 22 days
Domain Registrar:
1API (http://www.1api.net)
Domain Owner:
Premier Lacrosse League
WhoIs:
 

Domain:
     pll.gg

Domain Status:
     Active
     

Registrant:
     Premier Lacrosse League

Registrar:
     1API (http://www.1api.net)

Relevant dates:
     Registered on 22nd April 2022 at 21:21:16.805
     Registry fee due on 22nd April each year

Registration status:
     Registered until cancelled

Name servers:
     ns-1059.awsdns-04.org
     ns-1581.awsdns-05.co.uk
     ns-234.awsdns-29.com
     ns-843.awsdns-41.net
     

WHOIS lookup made on Wed, 18 Jun 2025 at 9:39:56 BST

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