Jeux-video.art 
    
    
    Jeux-video.art - L'actualité jeux vidéo sans publicité    
    
    Domain Summary
What is the traffic rank for Jeux-video.art?
• Jeux-video.art ranks #7,746,873 globally on HypeStat.
                            What percent of global Internet users visit Jeux-video.art?
• 3.0E-7% of global Internet users visit Jeux-video.art
                
                    How many people visit Jeux-video.art each day?
• Jeux-video.art receives approximately 14 visitors and 0 page impressions per day.
                                                    What IP addresses does Jeux-video.art resolve to?
• Jeux-video.art resolves to the IP addresses 109.234.162.78.
                            Where are Jeux-video.art servers located in?
• Jeux-video.art has servers located in France.
                
    jeux-video.art Profile
		Title:jeux-video.art - L'actualité jeux vidéo sans publicité		
				
				
			What technologies does jeux-video.art use?
These are the technologies used at jeux-video.art. jeux-video.art has a total of 7 technologies installed in 7 different categories.jeux-video.art Traffic Analysis
Jeux-video.art is ranked #7,746,873 in the world. This website is viewed by an estimated 14 visitors daily, generating a total of 0 pageviews. This equates to about 424.2 monthly visitors.Daily Visitors14
		Monthly Visits424.2
		Pages per Visit n/a
		Visit duration n/a
		Bounce Rate n/a
		
		Is this your site?Verify your site's metrics.
	- Daily Unique Visitors:
 - 14
 - Monthly Visits:
 - 424
 - Pages per Visit:
 - n/a
 - Daily Pageviews:
 - n/a
 
- Avg. visit duration:
 - n/a
 - Bounce rate:
 - n/a
 - Global Reach:
 - 3.0E-7%
 - Monthly Visits (SimilarWeb):
 - 433
 - HypeRank:
 - 7,746,873
 
Total Visits Last 3 Months
1.2K
						
						MAR
											424.2
						
						APR
											424.2
						
						MAY
									
    Last update was 853 days ago
         
This can take up to 60 seconds. Please wait...
    
This can take up to 60 seconds. Please wait...
*HypeStat.com is not promoting or affiliated with jeux-video.art in any way. Only publicly available statistics data are displayed.
				Search Engine Indexes ▼
Search engine indexes are huge databases or collections of net pages that search engines like google like google and yahoo use to retrieve applicable facts while customers carry out searches. These indexes are created through search engines like google and yahoo through crawling and indexing net pages from throughout the internet.- Google Index:
 - 61
 - Bing Index:
 - 58
 
▼
SEMrush is a complete on line advertising and marketing platform that gives a extensive variety of gear and functions to help companies and entrepreneurs in enhancing their on line visibility and optimizing their virtual advertising and marketing strategies.- Domain:
 - jeux-video.art
 - Rank:
(Rank based on keywords, cost and organic traffic) - n/a
 - Organic Keywords:
(Number of keywords in top 20 Google SERP) - 0
 - Organic Traffic:
(Number of visitors coming from top 20 search results) - 0
 - Organic Cost:
((How much need to spend if get same number of visitors from Google Adwords) - $0.00
 
Ad Experience Report ▼
Summary of the ad experience rating of a website for a specific platform.Mobile summary
- Root domain:
 - jeux-video.art
 - Ad filtering:
(Chrome is not filtering ads on your site.) - Off
 - Status:
(The status of the site that is reviewed for the Better Ads Standards.) - Not reviewed
 
Desktop summary
- Root domain:
 - jeux-video.art
 - Ad filtering:
(Chrome is not filtering ads on your site.) - Off
 - Status:
(The status of the site that is reviewed for the Better Ads Standards.) - Not reviewed
 
Abusive Experience Report ▼
Summary of the abusive experience rating of a website.- Root domain:
 - jeux-video.art
 - Enforcement:
(Chrome is not preventing your site from opening new windows or tabs.) - Off
 - Status:
(The status of the site reviewed for the abusive experiences.) - Not reviewed
 
Where is jeux-video.art hosted? ▼
Jeux-video.art may be hosted in multiple data centers distributed in different locations around the world. This is probably just one of them.- Server IP:
 - 109.234.162.78
 - ASN:
 - AS50474
 - ISP:
 - o2switch SARL
 - Server Location:
 
France, FR
Other sites hosted on 109.234.162.78
How fast does jeux-video.art load? ▼
The average loading time of jeux-video.art is 1594 ms. The Desktop speed index is 92 and mobile speed index is 89.- Average Load Time:
 - 1594 ms
 
Page Speed (Google PageSpeed Insights) - Desktop
Field Data
Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.
            Cumulative Layout Shift (CLS)0
            
          
              
                        
            Time To First Byte (TTFB)0
            
          
              
                        
            First Contentful Paint (FCP)0
            
          
                                      
            First Input Delay (FID)0
            
          
              
                        
            Interaction To Next Paint (INP)0
            
          
              
                        
            Largest Contentful Paint (LCP)0
            
          
                  Origin Data
All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.
            Cumulative Layout Shift (CLS)0
            
          
                                      
            Time To First Byte (TTFB)0
            
          
                                      
            First Contentful Paint (FCP)0
            
          
                                      
            First Input Delay (FID)0
            
          
                                      
            Interaction To Next Paint (INP)0
            
          
                                      
            Largest Contentful Paint (LCP)0
            
          
                  Lab Data
          Max Potential First Input Delay 20 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
              The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
          First Contentful Paint 0.8 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
              First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
          Has a `<meta name="viewport">` tag with `width` or `initial-scale`  
A `<meta name="viewport">` not only optimizes your app for mobile screen sizes, but also prevents . a 300 millisecond delay to user input Learn more about using the viewport meta tag
              A `<meta name="viewport">` not only optimizes your app for mobile screen sizes, but also prevents . a 300 millisecond delay to user input Learn more about using the viewport meta tag
          Performance budget  
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more about performance budgets
              Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more about performance budgets
          Largest Contentful Paint 1.3 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
              Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
          Minimize third-party usage  
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn how to minimize third-party impact
              Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn how to minimize third-party impact
          Speed Index 2.0 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
              Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
          Lazy load third-party resources with facades  
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
              Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
          Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
              Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
          First Meaningful Paint 1.4 s
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
              First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
          Timing budget  
Set a timing budget to help you keep an eye on the performance of your site. Performant sites load fast and respond to user input events quickly. Learn more about performance budgets
              Set a timing budget to help you keep an eye on the performance of your site. Performant sites load fast and respond to user input events quickly. Learn more about performance budgets
          Time to Interactive 1.4 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
          Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Page Speed (Google PageSpeed Insights) - Mobile
Field Data
Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.
            Cumulative Layout Shift (CLS)0
            
          
                                      
            Time To First Byte (TTFB)0
            
          
              
                        
            First Contentful Paint (FCP)0
            
          
                                      
            First Input Delay (FID)0
            
          
                                      
            Interactive To Next Paint (INP)0
            
          
                                      
            Largest Contentful Paint (LCP)0
            
          
                  Origin Data
All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.
            Cumulative Layout Shift (CLS)0
            
          
                                      
            Time To First Byte (TTFB)0
            
          
                                      
            First Contentful Paint (FCP)0
            
          
                                      
            First Input Delay (FID)0
            
          
                                      
            Interactive To Next Paint (INP)0
            
          
                                      
            Largest Contentful Paint (LCP)0
            
          
                  Lab Data
          Time to Interactive 7.0 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
              Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
          Has a `<meta name="viewport">` tag with `width` or `initial-scale`  
A `<meta name="viewport">` not only optimizes your app for mobile screen sizes, but also prevents . a 300 millisecond delay to user input Learn more about using the viewport meta tag
              A `<meta name="viewport">` not only optimizes your app for mobile screen sizes, but also prevents . a 300 millisecond delay to user input Learn more about using the viewport meta tag
          Speed Index 6.5 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
              Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
          Timing budget  
Set a timing budget to help you keep an eye on the performance of your site. Performant sites load fast and respond to user input events quickly. Learn more about performance budgets
              Set a timing budget to help you keep an eye on the performance of your site. Performant sites load fast and respond to user input events quickly. Learn more about performance budgets
          Lazy load third-party resources with facades  
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
              Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
          Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
              Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
          Max Potential First Input Delay 50 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
              The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
          First Meaningful Paint 6.2 s
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
              First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
          First Contentful Paint 2.2 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
              First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
          Performance budget  
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more about performance budgets
              Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more about performance budgets
          Minimize third-party usage  
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn how to minimize third-party impact
              Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn how to minimize third-party impact
          Largest Contentful Paint 2.5 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
          Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Does jeux-video.art use compression? ▼
Website compression is the process of reducing the size of website files, such as HTML, CSS, JavaScript, and image files, to improve website performance and load times. Compressing website files can significantly reduce the amount of data that needs to be transferred from the server to the user's browser, resulting in faster page load times and improved user experience. Files on jeux-video.art are reduced by 85%.
  jeux-video.art use br compression.
    Original size: 137.7 KB
Compressed size: 19.6 KB
File reduced by: 118.11 KB (85%)
Compressed size: 19.6 KB
File reduced by: 118.11 KB (85%)
Google Safe Browsing ▼
Google Safe Browsing is a service provided by Google that helps protect users from visiting websites that may contain malicious or harmful content, such as malware, phishing attempts, or deceptive software.SSL Checker - SSL Certificate Verify ▼
An SSL (Secure Sockets Layer) certificate is a digital certificate that establishes a secure encrypted connection between a web server and a user's web browser. It provides authentication and encryption, ensuring that data transmitted between the server and the browser remains private and protected. jeux-video.art supports HTTPS. jeux-video.art supports HTTPS
Verifying SSL Support. Please wait...
  Common Name:  jeux-video.art
Organization:
Location:
Issuer: R3
Valid from: Jun 7 17:16:54 2023 GMT
Valid until: Sep 5 17:16:53 2023 GMT
Authority: CA:FALSE
Keysize: 2048 Bits
Organization:
Location:
Issuer: R3
Valid from: Jun 7 17:16:54 2023 GMT
Valid until: Sep 5 17:16:53 2023 GMT
Authority: CA:FALSE
Keysize: 2048 Bits
  Common Name:  R3
Organization: Let's Encrypt
Location: US
Issuer: ISRG Root X1
Valid from: Sep 4 00:00:00 2020 GMT
Valid until: Sep 15 16:00:00 2025 GMT
Authority: CA:TRUE
Keysize: 2048 Bits
Organization: Let's Encrypt
Location: US
Issuer: ISRG Root X1
Valid from: Sep 4 00:00:00 2020 GMT
Valid until: Sep 15 16:00:00 2025 GMT
Authority: CA:TRUE
Keysize: 2048 Bits
Verify HTTP/2 Support ▼
HTTP/2 (Hypertext Transfer Protocol version 2) is a major revision of the HTTP protocol, which is the foundation of data communication on the World Wide Web. It was developed as an improvement over the previous HTTP/1.1 version to enhance web performance and efficiency. jeux-video.art supports HTTP/2
Verifying HTTP/2.0 Support. Please wait...
Http Header ▼
HTTP headers are extra portions of records despatched among a consumer (which include an internet browser) and a server at some stage in an HTTP request or response. They offer instructions, metadata, or manipulate parameters for the conversation among the consumer and server.date: Tue, 04 Jul 2023 15:49:37 GMT
content-type: text/html; charset=UTF-8
content-length: 0
location: https://www.jeux-video.art/
expires: Tue, 04 Jul 2023 16:49:37 GMT
cache-control: max-age=3600
x-redirect-by: WordPress
server: o2switch-PowerBoost-v3
HTTP/2 200 
date: Tue, 04 Jul 2023 15:49:38 GMT
content-type: text/html; charset=UTF-8
vary: Accept-Encoding
link: <https://www.jeux-video.art/wp-json/>; rel="https://api.w.org/"
server: o2switch-PowerBoost-v3
content-encoding: br
DNS Lookup ▼
DNS entries (Domain Name System) are a critical component of the Internet infrastructure. They act as directories that translate human-readable domain names (such as example.com) to machine-readable IP addresses. DNS records are stored on DNS servers and help forward internet traffic efficiently.| Type | Ip | Target/Txt | TTL | 
| SOA | 3600 | ||
| Mname | ns1.o2switch.net | ||
| Rname | systemshl.o2switch.fr | ||
| Serial Number | 2023022800 | ||
| Refresh | 3600 | ||
| Retry | 7200 | ||
| Expire | 1209600 | ||
| Minimum TTL | 86400 | ||
| MX | 3600 | ||
| TXT | 3600 | ||
| A | 109.234.162.78 | 3529 | |
| NS | 3528 | ||
| NS | 3528 | 
Whois Lookup ▼
Domain WHOIS is a public database that provides information about domain names, including registered owners, contact information, domain registrars, registration and expiration dates, name servers, and other relevant information. Domain registration for this website began on May 12, 2021 and will expire on May 12, 2024 if not renewed. This website is now assigned through the registrar GANDI SAS. The WHOIS data for this website's domain was last updated on April 28, 2023.- Domain Created:
 - 2021-05-12
 - Domain Expires:
 - 2024-05-12
 - Domain Updated:
 - 2023-04-28
 - Domain Age:
 - 4 years 5 months 23 days
 - Domain Registrar:
 - GANDI SAS
 - Domain Owner:
 - REDACTED FOR PRIVACY
 - WhoIs:
 
Domain Name: jeux-video.art Registry Domain ID: D235131273-CNIC Registrar WHOIS Server: whois.gandi.net Registrar URL: http://www.gandi.net Updated Date: 2023-04-28T11:27:55Z Creation Date: 2021-05-12T14:06:51Z Registrar Registration Expiration Date: 2024-05-12T23:59:59Z Registrar: GANDI SAS Registrar IANA ID: 81 Registrar Abuse Contact Email:Registrar Abuse Contact Phone: +33.170377661 Reseller: Domain Status: clientTransferProhibited http://www.icann.org/epp#clientTransferProhibited Domain Status: Domain Status: Domain Status: Domain Status: Registry Registrant ID: REDACTED FOR PRIVACY Registrant Name: REDACTED FOR PRIVACY Registrant Organization: Registrant Street: REDACTED FOR PRIVACY Registrant City: REDACTED FOR PRIVACY Registrant State/Province: Nouvelle-Aquitaine Registrant Postal Code: REDACTED FOR PRIVACY Registrant Country: FR Registrant Phone: REDACTED FOR PRIVACY Registrant Phone Ext: Registrant Fax: REDACTED FOR PRIVACY Registrant Fax Ext: Registrant Email:
Registry Admin ID: REDACTED FOR PRIVACY Admin Name: REDACTED FOR PRIVACY Admin Organization: REDACTED FOR PRIVACY Admin Street: REDACTED FOR PRIVACY Admin City: REDACTED FOR PRIVACY Admin State/Province: REDACTED FOR PRIVACY Admin Postal Code: REDACTED FOR PRIVACY Admin Country: REDACTED FOR PRIVACY Admin Phone: REDACTED FOR PRIVACY Admin Phone Ext: Admin Fax: REDACTED FOR PRIVACY Admin Fax Ext: Admin Email:
Registry Tech ID: REDACTED FOR PRIVACY Tech Name: REDACTED FOR PRIVACY Tech Organization: REDACTED FOR PRIVACY Tech Street: REDACTED FOR PRIVACY Tech City: REDACTED FOR PRIVACY Tech State/Province: REDACTED FOR PRIVACY Tech Postal Code: REDACTED FOR PRIVACY Tech Country: REDACTED FOR PRIVACY Tech Phone: REDACTED FOR PRIVACY Tech Phone Ext: Tech Fax: REDACTED FOR PRIVACY Tech Fax Ext: Tech Email:
Name Server: NS1.O2SWITCH.NET Name Server: NS2.O2SWITCH.NET Name Server: Name Server: Name Server: Name Server: Name Server: Name Server: Name Server: Name Server: DNSSEC: Unsigned URL of the ICANN WHOIS Data Problem Reporting System: http://wdprs.internic.net/ >>> Last update of WHOIS database: 2023-07-04T15:50:44Z